Days Gone
photo realistic picture of a man sitting on a cliff beyond the ocean watching the sunset. On his left side is a very small black dog with pointed ears. his best friend. both are watching the sunset. behind them we see a battlefield. burned earth and a lot of smoke, fallen trees.we see them from the side, the ocean and sun is on the right, the battlefield scenery on the left side of the image. a journey after a long battle has come to an end.motorcycle parked by an old hut in the rain, in the style of villagecore, sleek, installation-based, the snapshot aesthetic, 32k uhd, tanbi kei, travelOregon in a postapokalytic Fallout setting, digital artdays gone hero face sitting on harley davidson with zombies chasing behind, cinematic,days gone pc game character sitting high on hill overlooking beautiful forest and snowy mountains, sunset, survival gear, zombies,an ultra-photo-realistic image of a rugged man fishing in a beautiful river, he's wearing a fishing vest and taking a bite of chewing tobacco, photo realistic, cinematic, stunning, 16 x 9, 1920 x 1080, wide-frame, shot by Annie Lebowitzblack hawk white and red emergency helicopter surrounded by zombies in the woods, wooden shack in background, zombies everywhere, unreal engine, ray tracing, maxwell rendertraveller sport man, riding motocross up rain forest mountain trail, torn military pant , torn cloth, backpack , boots , photograph , hd , realistic, background sunset, heavy weather, high contrast,full body, hdrA soldier missing one leg, on crutches, moves towards a shed with a biohazard symbol on its side. The clouds are extravagant, cinematic lightingfine art, grunge style, very detailed, bridge, mountains,old machinerey, urbex, deserted, soft light, two walkers, heavy rain, bid drops, soft gray light, mist, haze, canon, wide angle lens, medium format,survival game hero with his dogskinny guy on crossfire dirt bike in the mountains of Nepal 8k octane graphicsmining crews attacked by biker gang in the snowart in Days Gone game stylewoodcutter with an ax in a dark forest, terrified, last of us setting, cold lightning, best design complex 3d render ultra detailed, vibrant details, hyperrealistic, elegant, beautiful background, octane render, H. R. Giger style, 8k, best quality, masterpiece, illustration, an extremely delicate and beautiful, extremely detailed ,CG ,unity ,wallpaper, (realistic, photo-realistic:1.37), Amazing, finely detail, masterpiece, best quality, official art, extremely detailed CG unity 8k wallpaper, absurdres, incredibly absurdresthe game days gone screenshot, in the style of vintage aesthetics, gray and bronze, fujifilm natura 1600, steelpunk, snapshot aesthetic, national geographic photo, gray and brownthe game days gone screenshot, in the style of vray tracing, gray and brown, anders zorn, photo taken with nikon d750, punk rock aesthetic, earthy palette, welded sculpturesthe game days gone screenshot, in the style of vintage aesthetics, gray and bronze, fujifilm natura 1600, steelpunk, snapshot aesthetic, national geographic photo, gray and browna man is walking on a train tracks surrounded by trees, in the style of chilling creatures, dynamic and action-packed, layered mesh, hyper-realistic animal illustrations, rangercore, raw versus finished, terrorwavedirty automotive repair service, wide, 4k, mountain background, tressA digital painting of a man on a motorcycle wearing a vest and a backwards baseball cap outrunning a horde of zombiesthe game days gone screenshot, in the style of vray tracing, gray and brown, anders zorn, photo taken with nikon d750, punk rock aesthetic, earthy palette, welded sculpturesfar cry 5 film photographySetting and background: Sci-fi post apocalyptic landscape. Old asphalt road mostly destroyed by time - main focus of the picture. The perspective on the road is from north to the south. The great distant forest appears in the south. There is a group of protagonists walking wearing sci-fi clothes and weapons from north to the south. There is a giant humanoid with them, not a human. There is a hidden cyborg watching group from the side. On the north this city is abandoned and ruined, while on south it flourishing with forest and some even animals. cinematic dramatic lighting, foggy, dust , dark and evil sunsetdayz game artsdayz standalone, logo icon for gaming channel, 8kthe game days gone screenshot, in the style of vintage aesthetics, gray and bronze, fujifilm natura 1600, steelpunk, snapshot aesthetic, national geographic photo, gray and brownIn the misty forest, survivors are collecting resources ,dense fog, Long Shot, octane render, Ultrahigh Resolution, mangathe game days gone screenshot, in the style of vray tracing, gray and brown, anders zorn, photo taken with nikon d750, punk rock aesthetic, earthy palette, welded sculpturesbeautiful majestic portrait view scenery of Silverton, Oregon, lovely, The colors are beautifully color graded, and the Unreal Engine is used to its full potential. Depth of field is utilized, and the resolution is super high, with megapixel detail. The lighting is cinematic, and anti-aliasing, FKAA, TXAA, RTX, and SSAO are used to ensure that every detail is crisp and clear. Post-processing and post-production are carried out with precision, using tone mapping, CGI, VFX, and SFX. The result is insanely detailed and intricate, with a hyper-maximalist and hyper-realistic feel. Volumetric and photorealistic effects are used to create ultra-detailed and intricate details that pop off the screen in 8K resolution. The colors are full and rich, with volumetric lightning and HDR bringing the scene to life. It is truly a realistic and immersive experience, powered by the Unreal Engine and a resolution of 16K. The entire scene is brought into sharp focus, with every detail perfectly rendered. portrait dimensionslarge view 20 mm of a man with a hat standing up in front of a destroyed forest by bulldozer in far distance, stumps all it left in the terrain , sad, epic, tragic, cinematic angles, cinematic lighting with gods ray sun come from the righta cowboy riding a motorcycle in forestthe game days gone screenshot, in the style of vintage aesthetics, gray and bronze, fujifilm natura 1600, steelpunk, snapshot aesthetic, national geographic photo, gray and brownfar cry 5 film photographywallpaper DAYZDAYZ games logoa painting of Deacon from the game Days Gone on a motorcycle wearing a backwards baseball hat, driving away from a horde of zombies chasing hima painting of Deacon from the game Days Gone on a motorcycle wearing a backwards baseball hat, driving away from a horde of zombies chasing himwaterfall, norway, woods, trees, craig mullins, Painting. ocean sunset. The Sun in heaven was shining gay, All things were joyful on that day; The sea-birds scream’d as they wheel’d round, blond man on a motorcycle, harley davidson, fxdls, riding on the moon, realistic , oil painting detailed sketchfar cry 5 cult, film photographyIf the story of Days Gone was to be made into a movie, the imagery would be gritty and intense. The movie would open with stunning aerial shots of a post-apocalyptic world, populated by zombie-like creatures and desperate survivors. The camera would then close in on Deacon St. John, the protagonist of the story, as he and his motorcycle navigate the dangerous landscape. The movie would be shot in a way that captures the sense of isolation and hopelessness that characterizes the world of Days Gone. The colors would be muted, the landscapes barren and haunting. The characters would be shown dirty, tired, and worn out, perfectly reflecting the reality of their surroundings. As the plot unfolds, the camera would capture the intensity of the action sequences. The zombie-like creatures would lurch and creep in the darkness, their twisted forms visible in the flickering shadows. Deacon St. John and his allies would race through the deserted streets and tangled forests, often pursued by dangerous factions of humans as well as the undead. The movie would be marked by moments of intense emotion, as the characters struggle to make sense of their world and their place in it. The relationships between Deacon and the other survivors would be rich and complex, with the camera capturing their every gesture and expression. As the climax approached, the imagery would grow even darker, with a final showdown between Deacon and the forces that threaten to destroy everything he cares about. The camera would capture every brutal detail of the fight, reflecting the desperation and determination of the hero. In the end, the imagery of Days Gone would be a haunting and unforgettable portrayal of a world gone wrong, a testament to the strength and ingenuity of humanity in the face of impossible odds.the game days gone screenshot, in the style of vintage aesthetics, gray and bronze, fujifilm natura 1600, steelpunk, snapshot aesthetic, national geographic photo, gray and brownfar cry 5 fishing in a river with a dog near there, in the style of fujifilm gw690iii, photo-realistic landscapes, captures the essence of nature, contoured shading, explosive wildlife, high horizon lines, dynamic and energeticA large imposing masculine trucker with a beard and cut off shirt and shorts and a baseball hat in the forest, with light coming from abovephotograph of crowd of survivalist bikers gathered around a Trials Frontier burial grave, gutted, forlorn, menacing sky backgroundraiders camp in the post apocalypse in the mist, no humans, 8klogger, post-apocalypse, action pose, bruised, full body, digital artIf the story of Days Gone was to be made into a movie, the imagery would be gritty and intense. The movie would open with stunning aerial shots of a post-apocalyptic world, populated by zombie-like creatures and desperate survivors. The camera would then close in on Deacon St. John, the protagonist of the story, as he and his motorcycle navigate the dangerous landscape. The movie would be shot in a way that captures the sense of isolation and hopelessness that characterizes the world of Days Gone. The colors would be muted, the landscapes barren and haunting. The characters would be shown dirty, tired, and worn out, perfectly reflecting the reality of their surroundings. As the plot unfolds, the camera would capture the intensity of the action sequences. The zombie-like creatures would lurch and creep in the darkness, their twisted forms visible in the flickering shadows. Deacon St. John and his allies would race through the deserted streets and tangled forests, often pursued by dangerous factions of humans as well as the undead. The movie would be marked by moments of intense emotion, as the characters struggle to make sense of their world and their place in it. The relationships between Deacon and the other survivors would be rich and complex, with the camera capturing their every gesture and expression. As the climax approached, the imagery would grow even darker, with a final showdown between Deacon and the forces that threaten to destroy everything he cares about. The camera would capture every brutal detail of the fight, reflecting the desperation and determination of the hero. In the end, the imagery of Days Gone would be a haunting and unforgettable portrayal of a world gone wrong, a testament to the strength and ingenuity of humanity in the face of impossible odds.wide shots of some members of a tough looking biker gang near a run-down log cabin in a dark forest at dawn. dark forest in background. rays of sunlight shining through thick trees above. bikercore. Photorealistic, movie still, cinematic, light and space, reimagined by industrial light and magic, criterion collection, sharp focus, high quality.Days Gone, Video Game, digital art, 8k, highly detailed facelumberjack man and woman ,looking camera,posing camera,background forest with chopped trees ,lined up logs on floor,sunrise,Gta 5 art person, unreal engine 5 renderdays gone 2, promo art,cowboy at the end of Beachwood Drive,I need a realistic photo of a modern hunter-man walking through the forest in the day time, looking to the right. His back is to the camera. He's wearing a cap on his head. There's a backpack on his back. He's holding a gun, the barrel of which is pointed to the left.poster of royal race with a knight in medieval armor on enduro motorcycle, big mountain around, forest, dragon fire background, gta loading movement screen, cinematic, sharp focusdays gone 2, promo art,Burly man with a military rifle and a backpack, post apocalyptic survivor, veteran, ex-military, The Last of Us, dark, survivorscowboy at the end of Beachwood Drive,days gone 2, promo art,
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