Elder Scrolls
A captivating photograph of a Diablo 4 archer, battle-worn and weary, standing amidst the aftermath of a fierce battle and monster dead bodies on the ground. The rogue should exude a sense of resilience and determination. Light leather armor, a hood and powerful weapons. The lighting should be moody, with a hint of lingering smoke and dramatic shadows in the night. The setting should reflect a dark, fantasy landscape, perhaps with ruins or remnants of destroyed structures in the background. The image should have a cinematic feel, emphasizing the details of the rogue's worn armor, weapons, and battle scars. The character must have visible asian eyes and hold some powerful looking poison daggers. Capture the essence of the Diablo 4 world in a high-resolution, hyper-realistic style, showcasing the intense atmosphere of the game. Camera: Full-frame DSLR. Lens: 35mm prime lens. Settings: Aperture f/2.8, shutter speed 1/200, ISO 800. Use dynamic composition and creative angles to convey the rogue's heroic spirit. Remember to adjust the camera equipment, settings, and other parameters as per your preference.a hellish trident made of gold, drawn artystyle, D&D inspired. Fiery backgroundphoto of a high-fantasy adventure, fantasycore aesthetic, photorealistic hyper-realism, cinematic lightingdigital modern, horror, norse mythology, draugr, an undead creature from the Scandinavian saga literature and folktales.Draugrargonian assassin with a hood attacking with 2 daggers, elder scrolls, daggers close up, elder scrolls art style. The lighting should be dim and mysterious, with patches of moonlight filtering through the canopy of trees. The color palette should be dominated by deep greens and blacks, with hints of silver for the dagger. Use a Nikon D850 DSLR camera with a 105mm f/1.4E ED lens for this shot. The resolution should be 45.7 megapixels, with an ISO sensitivity of 64-25600, and a shutter speed of 1/8000 second.Awesome game character, unreal engine, epic, elder scrolls online,invisible, lost, confused, forgotten in the style of skyrim art
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